I am the biggest fan of escalation since War for Cybertron. I enjoy working with people in battle to defeat waves of enemies . Playing Fall of Cybertron, Escalation had better features to make it fun and you can do a lot more here than War for Cybertron. For example I can sprint around in the map. Despite the new improvements to this game, There are some things that I did not like at all. One of those items that I did not enjoy was that the waves where not unlimited. The second part is the health of the robots is at 100 instead of having 4 bars of health. At times I find myself getting damage quicker than War. The biggest part that I didn't like is the fact you can only pick one out of 4 characters of the game. So here's my thoughts on some changes that I would like to see and make Escalation more challenging. Tell me what you guys think.
Escalation: What should be in it?
- Unlimited waves
- All characters from War and Fall of Cybertron
- 4-6 player gameplay
- Desolation type maps
- Access tunnels
- New purchases
- New weapons
- Fighting against Insecticons
- Fighting against Titian and Tanks
Escalation: New purchases
Drone helpers: These drones can be purchases in the Autobot and Decepticon maps. You can purchase a solider, flier, and a tank to create your own Cybertronian army. Having features of transformation, helping you shoot your enemies down and follow you until they die. You can buy two drones at a time, but a tank you can only buy one at a time
- soldiers (50 points)
- fliers (150 points)
- tank (800 points)
Energon bridge
Lava pit: Once activate, the floor opens up to a pool of lava and kills anyone who walks in
Jet pack: A device that helps you fly in robot mode.
Insecticon bruiser: A giant Insecticon that helps you destroy your enemies
Train: A train that takes you to a certain spot on the map and back
Escalation: New weapons
- Flame thrower gun
- Corrosive slime grenade