IMO...
CORE:
- MTAR - grip, FMJ
- Vector - muzzle brake, grip/FMJ/VMR
- Vepyr (sic?) - FMJ, Tracker/VMR/grip
Perks are relative to how you play, TBH. Experiment in squads. It costs SQP but you learn a lot about the weapon.
IMO...
CORE:
Perks are relative to how you play, TBH. Experiment in squads. It costs SQP but you learn a lot about the weapon.